The pure definition of Emergency supplies is; a
bag of necessities for a quick engagement. In other words, whenever we must jump
immediately into action against some threat we should have an Emergency bag (dyed red) to
aid us when we are unprepared. I suggest that we make a few chests of these available
throughout our complex. They are not to be opened at all unless we are in a state of
emergency and should be kept at full capacity at all times. I believe at present time we
should keep 15 bags in a chest, this should cover most guild members for now. We should
also assign one or two people to oversee these supplies.
What is in an Emergency bag? Well, it should consist of 10
greater healing potions, 5 greater explosion potions, 5 cure potions, 15 of each reagent
type, 25 bolts, 25 arrows, a recall scroll, and an elemental summoning scroll
(fire/air/water). I am not sure what the best type of elemental is so I humbly ask the
more knowledgeable to pick one please J . Many may ask why
the elemental. I have a plan around this. First we need to macro something like "a
fire elemental attack". So, when we cast this we can immediately make use of it.
Another worry for our foes! Who better to use these forces of nature than the Tuatha De
Danann? J
I would like to add an Emergeny system to this. While ICQ is
great it does take time out of game play to read and respond. Therefore I suggest we make
use of communication crystals. We should link one main crystal to each clansmans
recieving crystal. These recievers should be placed in the bank. According to information
received from Uostratics, we should be able to hear the reciever even when it is in the
bank. Also we should set up some crystals as intercomes inside our complex. We can work
out the details later. One thing, try to save up some gems!! They can be used to recharge
these crystals so we never have to buy new ones and re-link them! J